sorry if anybody posted teh same idea i got before i created this post ;)
im thinking about an in-game option to control teh gravity strenght or direction. i know that anybody will say ''already exist white hole and black hole!!'' but teh problem is cos when i try to create a ''zero gravity'' zone with black hole, next i found two problems: 1. teh normal gravity of teh game is more powerful than teh strenght of black hole 2. teh black hole sucks particles near it
if anybody dont like teh idea...avoid to troll me in teh comments, only say that u dont like teh idea. Its not necessary to fight.
PD: Sorry if i write something in a wrong way cos english is not my native language and teh = the :P
@Darkesis No, mate. No epic fail! I like your idea.
Lockheedmartin:
Possibly we could have something similar to making fan work? Pressing a key and dragging the line would control the gravity like fan power.
I don't think using a fan to give the impression of the change in direction of gravity is a good idea. When air is pushed into a closed space or hits an obstacle, it changes direction and would throw any matter it had carried everywere. Gravity does not do this. Just like how the gravity pulls matter downwards, it would pull it in any other set direction. Also, with the force of both the fan and gravity, it won't be the same as gravity alone. Wherever the accelerated air from the fan can't reach, gravity would pull it in its set direction (that is, downwards if the feature of changing the direction of gravity is not added to TPT).