Most Wanted Ideas

  • Gamewizard71
    4th Feb 2011 Member 0 Permalink
    I'll update this post
    so far some of these are my ideas

    *Blur Display
    *Dark Display
  • Ace
    4th Feb 2011 Member 0 Permalink
    Most of those were from you and no one wants them.

    blur display-use blob display
    gravity-NO NO NO! It's been suggested 100000000000 times before. READ THE WIKI!
    Drag-TPT already has air drag.
    Wind-use fan.
  • Catelite
    4th Feb 2011 Former Staff 0 Permalink
    The only one of these that has a fighting chance is Dark display, honestly.

    The rest either already exist or have no reason to be introduced into the game.
  • Gamewizard71
    4th Feb 2011 Member 0 Permalink
    no i dont want to use fan because it constantly blowing plus i want something like danballs wind that blows in a straight line instead of air that blows all around wind would just blow one way
  • Ace
    4th Feb 2011 Member 0 Permalink
    @Gamewizard71
    Make a mod then.
  • Gamewizard71
    4th Feb 2011 Member 0 Permalink
    i intend too
  • Catelite
    4th Feb 2011 Former Staff 0 Permalink
    ...Wind only blows in one direction. >_> What kinda fan wall are you using. What you're talking about already exists in this game.
  • The-Fall
    4th Feb 2011 Member 0 Permalink
    He means, Streamlined air.
    Due to the powder games method of coding and how wind and pressure work, its completely diferent from Powder games.
    However the powder game's pressure and wind system is much more accurate. In TPT the air pressure will slowly return to an ambient pressure while in PG's the pressure remains constant and will not return to an ambient pressure 0f 0 which Is much more accurate.
    TpT's is not as accurate
  • cracker64
    4th Feb 2011 Developer 0 Permalink
    @The-Fall
    because tpt does not have walls/borders, the pressure/wind escapes. it is correct for what it is meant to do.

    there is no ambient pressure.
  • Catelite
    4th Feb 2011 Former Staff 0 Permalink
    Yeah, TPT has streamlined air, too. TPT was originally designed as an airflow simulator, the fact that pressure slowly returns within contained areas was deliberately coded that way. :P