Yes I have searched it up and found it twice but my idea of its properties are different. It starts off white and is a colloid like paste with a life of zero, but when it is exposed to fire, plasma, thunder or lava it "activates" it glows red and its life increases. The activated form with continuously produce heat without pressure, the life steadily decreases until it hits zero in which it will deactivate.
Just to clear things up. This is NOT supposed to be realistic the reason why I intend for it not to delete itself after it stops heating is that it would be easier to code, it starts off at zero life, if it deletes itself at zero life after life goes back to zero, the coding must distinguish between inactive and dead napalm. The reason why it should not catch fire is that it is activated by fire, if it catches fire it will stay active as the fire would continuously replenish the napalms life.