Nice little LCD clock!

  • ClassiestMedic
    13th Jan 2011 Member 0 Permalink
    Hi there, forum! Three days ago, I started out on a little project to make a nice LCD clock! At first, I wanted it to be a 24-hour clock with military time, but I had a little bit of trouble, and added a little AM/PM indicator instead.

    When you first load it, set the time before starting it if you want. First set the hours, then the minutes, then the seconds. Then press the big start button! The clock will start ticking, and you can entertain yourself by messing around.

    If necessary, you can shorten or lengthen the base timer, which is in the upper left, or replace the substance inside for a faster time.

    Anyways, enough blathering.
    Here's the save!
    LoadSaveBlock(114250);

    Any suggestions?
  • Rconover
    13th Jan 2011 Member 0 Permalink
    label the seconds, minutes and hours timer, because I screwed up the time, and I was trying to set it to my time on my computer to test for accuracy

    and when setting the time before starting the clock it can become a little glitchy where certain numbers or segments don't show.
  • ClassiestMedic
    13th Jan 2011 Member 0 Permalink
    Rconover:
    label the seconds, minutes and hours timer, because I screwed up the time, and I was trying to set it to my time on my computer to test for accuracy

    and when setting the time before starting the clock it can become a little glitchy where certain numbers or segments don't show.

    They are labeled.
    If you look on the sign below it, it says:
    'Press to increase sec/min/hr!'
    The buttons go in that order.
    And yes, the display WILL glitch if you set the time the wrong way.
    You have to set hours first, then minutes, then seconds. If you don't, it will glitch. This is due to the fact that when the clock advances to the next digit, it does not wipe the entire digit clean before advancing, it only wipes the segments that will not be used in the next digit. Remember, hours, minutes, seconds!

    If you do insist on doinitrong, though, the glitched digits will fix themselves when they go to 1 again.
  • bright_spark
    13th Jan 2011 Member 0 Permalink
    I like it =D

    I just posted up one I made which is bigger than yours =[ lol
  • Catelite
    13th Jan 2011 Former Staff 0 Permalink
    Omg cooooool. I see you've been busy ClassiestMedic. :D

    Send you a conversation btw. \o/
  • ClassiestMedic
    13th Jan 2011 Member 0 Permalink
    bright_spark:
    I just posted up one I made which is bigger than yours =[ lol

    But mine has seconds :P
    And my logic gates are more compact :D

    Catelite:
    Omg cooooool. I see you've been busy ClassiestMedic. :D

    Send you a conversation btw. \o/

    A conversation? :P
    Good to see you, Catelite. You're never on the IRC...
  • bright_spark
    13th Jan 2011 Member 0 Permalink
    lol yeah =P
    You can set the time on mine as well =D
  • ristovski
    13th Jan 2011 Member 0 Permalink
    Maybe 24 hour format?
    But really cool I like it!
    EDIT : try sparking everything on the display when its on pause.After you unpause it will darken and then it will count like an stopwatch!
  • ClassiestMedic
    13th Jan 2011 Member 0 Permalink
    @ristovski
    Thanks!
    I could perhaps make a second clock with 24-hour, it'd be easy to do, just a pain in the a$$ to set up all the wifi nodes.
    If we had more wifi channels, I'd do dates as well, but unfortunately we don't...
  • Catelite
    13th Jan 2011 Former Staff 0 Permalink
    @ClassiestMedic
    Yessss. This game has an IRC as well, it's on Freenode. I'm sitting here waiting to see you there. xD

    I have to run home in a moment though, so I might have to see you there when I get back.