shortcut guide menu bigger window, perhaps full screen users can set preferred shortcuts allow for mix of basic elements for creation of new elements by the user (and allow the user to save those elements) new elements: metals: gold silver copper alluminum (for faster or slower electricity movement) misc: laser (for bursts of heat and to cut things) updated fan tool (be able to set speed and intensity manually instead of dragging it) updated stickman (it really sucks) allow walls to be created randomly (instead of the square grid like pattern they use now) user is able to set temperature/pressure manually thanks
shortcut guide menu - What? bigger window, perhaps full screen - "powder scale:2" at Terminal users can set preferred shortcuts - What? allow for mix of basic elements for creation of new elements by the user (and allow the user to save those elements) - ... metals: gold silver copper alluminum (for faster or slower electricity movement) - We have WATR, SLTW and METL: 3 different speeds misc: laser (for bursts of heat and to cut things) - Use photons updated fan tool (be able to set speed and intensity manually instead of dragging it) - PUMP + Temperature control updated stickman (it really sucks) - Stickman is a thing under development allow walls to be created randomly (instead of the square grid like pattern they use now) - No, this destructs the pressure stability. Also one pixel walls would be very buggy. user is able to set temperature/pressure manually - Use VAC/AIR
Fullscreen window isn't happening. Best you can do us use scale:2 as a command line option and change your screen resolution to fit.
Creation of new elements from old also isn't happening. That would be an entirely new game, and TPT wouldn't be able to hold the combinations of a few dozen elements at once.
Faster electricity movement isn't really out there yet, but maybe someday.
Laser element... Dude. Search saves for "Laser." It's not needed.
The 4x4 grid of walls is intrinsic to the program as much as the 1x1 grid of pixels is. It won't likely be changed.