Change elem.TYPE based on neighbors?

  • MeltedLawnFlamingo
    6th May Member 1 Permalink

    I have an element that I need to act like a energy particle but where it also collides with itself. As if NEUT treated every other NEUT as a solid. Right now I just have the elem.TYPE set to TYPE_ENERGY. Im not too sure how accurate the post title is to my question. Thank you!

    Edited once by MeltedLawnFlamingo. Last: 6th May