The Powder Toy
Download
Forum
Browse
Wiki
FAQ
Play online
Register
Login
Discussions
/
Feedback
/
Breakable Clone
«
1
2
3
»
Breakable Clone
plypencil
5th Aug 2010
Member
0
Permalink
Quite a few people have expressed the need for an element which will create other elements but still be destroyable. I think a BCNE should be added.
I dont know if it should be flammable too, I guess I will leave that to you lot to decide
TheEyes
5th Aug 2010
Banned
0
Permalink
This post is hidden because the user is banned
TheEyes
5th Aug 2010
Banned
0
Permalink
This post is hidden because the user is banned
ssc4k
5th Aug 2010
Member
0
Permalink
TheEyes:
BCNE, eh? But don't create a broken clone,otherwise there will be neverending clone.
Why would that be? BCNE wouldn't clone anything and clone wouldn't clone BCNE.
plypencil
5th Aug 2010
Member
0
Permalink
BCNE actually meant breakable not broken lol, so there will be a destructible one and a indestructible one
HK6
5th Aug 2010
Former Staff
0
Permalink
I like the idea of destructible clone to make blowing up a whole city more realistic (right now you can blow a city up and all the clone will still be there which looks odd).
Rconover
5th Aug 2010
Member
0
Permalink
what if CLNE made more BCNE and then that BCNE yielded regular CLNE and that made more BCNE
and then we have spam everywhere
Felix
5th Aug 2010
Member
0
Permalink
Rconover:
what if CLNE made more BCNE and then that BCNE yielded regular CLNE and that made more BCNE
and then we have spam everywhere
Wow.. that is a very bad problem...
Or not.
plypencil
5th Aug 2010
Member
0
Permalink
Well if that does happen im sure the nuclear proof bunker will contain it :D
triclops200
5th Aug 2010
Former Staff
0
Permalink
... or you could just have a check in clone for those objects...
«
1
2
3
»