Breakable Clone

  • plypencil
    5th Aug 2010 Member 0 Permalink
    Quite a few people have expressed the need for an element which will create other elements but still be destroyable. I think a BCNE should be added.

    I dont know if it should be flammable too, I guess I will leave that to you lot to decide
  • TheEyes
    5th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • TheEyes
    5th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • ssc4k
    5th Aug 2010 Member 0 Permalink
    TheEyes:
    BCNE, eh? But don't create a broken clone,otherwise there will be neverending clone.

    Why would that be? BCNE wouldn't clone anything and clone wouldn't clone BCNE.
  • plypencil
    5th Aug 2010 Member 0 Permalink
    BCNE actually meant breakable not broken lol, so there will be a destructible one and a indestructible one
  • HK6
    5th Aug 2010 Former Staff 0 Permalink
    I like the idea of destructible clone to make blowing up a whole city more realistic (right now you can blow a city up and all the clone will still be there which looks odd).
  • Rconover
    5th Aug 2010 Member 0 Permalink
    what if CLNE made more BCNE and then that BCNE yielded regular CLNE and that made more BCNE

    and then we have spam everywhere
  • Felix
    5th Aug 2010 Member 0 Permalink
    Rconover:
    what if CLNE made more BCNE and then that BCNE yielded regular CLNE and that made more BCNE

    and then we have spam everywhere

    Wow.. that is a very bad problem...

    Or not.
  • plypencil
    5th Aug 2010 Member 0 Permalink
    Well if that does happen im sure the nuclear proof bunker will contain it :D
  • triclops200
    5th Aug 2010 Former Staff 0 Permalink
    ... or you could just have a check in clone for those objects...