We got it the first time but protons have to touch SPRK in order to delete it; this suggested feature would break saves.
Protons removing SPRK is a feature that is frequently used to dispose of annoying SPRK.
Back to theoriginal suggestion: Protons can already be accelerated using GPMP.
Well there is a solution to both problems. The developers can easily add a form of Prot with a special feature such as tmp2=1. When tmp2 of prot isn't 1, it will delete sprks. When it is it can be repelled blah blah blah