LITH creation

  • cvojan
    23rd Jul 2021 Member 1 Permalink

    afaik there's no way to produce lithium without using CLNE (or any other of its derivatives), so I've thought of a solution:

    When a salt particle touches PTNM it splits into RBDM or CAUS (Kind of like water electrolysis), and a low chance of creating LITH.

    Ofc this is probably not polished enough, but I thought it would be interesting to have in the game.

  • RaconTPT
    6th Aug 2021 Member 0 Permalink

    they could add electrolysis for salt-water
    so: SLTW + ELEC(iron) --> CAUS + LITH/RBDM + WATR
    and then next frame:

    WATR + ELEC(iron) --> HYGN + OXYG