I want to try and make a type of physics mod that adds all the features I have wanted but could never find, accurate fusion, pair production, matter-energy conversion, and advanced chemical reactions, maybe even some space-time physics.
Heavily inspired by cyens toy science mod series and Seppos metallurgy mod, I want to make a mod with the compiled abilities of every other mod with these cool features as well as any other suggested ones.
Any help for this mod is welcome, I have made a discord server for anyone who wants to help out or wants to stay up to date with the mod [ snip, Rule S5.2 -- @LBPHacker ]
Here is the github link for download: https://github.com/Deathslayer448/Deathslayer-s-Universal-Physics-mod
send another discord link
its expired
ok, the link is now a permanent invite.
sorry about that, it was supposed to have it's basic features by now but I was delayed by a fire at my house, however it does have a github, technically it is not a fully vanilla version since is has the foundation changes added for some of the other features
thanks
This mod sounds fun
ok, been a while and we have some features ready, I am gonna list a few and see how people respond to them to determine wether they are a good idea or a pain in the butt for everyone
oxygen dependant fire: almost ready(maybe a good idea)
mostly accurate working atomic model: ready and added(could be a great idea if we can figure out the details of integration with other parts, credits to danielGalgrito for confusing me in less than 3 seconds when I first saw the code)
working biology structure: in progress(not sure, we have yet to see)
working subatomic and quantum model: mostly finished(could go either way, it depends)
hydrocarbon creation, refinement, processing: planned(definetly a fun idea, may or may not work)
other features will be added with time and can be suggested, these features are the ones currently in the works or already added