Deathslayer's Universal Physics mod

  • Deathslayer448
    11th Mar 2021 Member 4 Permalink

    I want to try and make a type of physics mod that adds all the features I have wanted but could never find, accurate fusion, pair production, matter-energy conversion, and advanced chemical reactions, maybe even some space-time physics.


     


    Heavily inspired by cyens toy science mod series and Seppos metallurgy mod, I want to make a mod with the compiled abilities of every other mod with these cool features as well as any other suggested ones.


     


    Any help for this mod is welcome, I have made a discord server for anyone who wants to help out or wants to stay up to date with the mod [ snip, Rule S5.2 -- @LBPHacker ]


     


     


    Here is the github link for download: https://github.com/Deathslayer448/Deathslayer-s-Universal-Physics-mod

    Edited 5 times by Deathslayer448, LBPHacker. Last: 3rd Feb 2022
  • IEATDIRT
    12th Mar 2021 Member 0 Permalink

    YES!

     

  • FruityTheBettaFish
    29th Mar 2021 Member 0 Permalink

    send another discord link

    its expired

  • Deathslayer448
    7th Apr 2021 Member 0 Permalink

    ok, the link is now a permanent invite.

    Edited once by Deathslayer448. Last: 7th Apr 2021
  • Lockheedmartin
    7th Apr 2021 Moderator 0 Permalink
    I'm moving this to General because this isn't a fully or even partially developed modded client yet. Quoted from the Modding Rules thread:

    4) Do not post mod announcements. These are threads that announce a mod that will be released in a year or months from the thread. They may also ask for suggestions. Most of these never end up getting released for a few months, or ever, and just give false hope to the people who think it's real. If you want suggestions, there is the feedback forum, and a mod suggestion thread. You can post these threads if you have proof you have started (ex. Github commits, or a few elements made)

    EDIT thread moved back to modded section
    Edited once by Lockheedmartin. Last: 8th Apr 2021
  • Deathslayer448
    7th Apr 2021 Member 0 Permalink

    sorry about that, it was supposed to have it's basic features by now but I was delayed by a fire at my house, however it does have a github, technically it is not a fully vanilla version since is has the foundation changes added for some of the other features

    Edited 3 times by Deathslayer448. Last: 7th Apr 2021
  • Lockheedmartin
    8th Apr 2021 Moderator 0 Permalink
    Alright thanks and sorry to hear about that!

    I've moved the thread back to the mods topic again since you've included the repo now.
  • Deathslayer448
    8th Apr 2021 Member 0 Permalink

    thanks

  • MrPineapple
    9th Apr 2021 Member 0 Permalink

    This mod sounds fun

  • Deathslayer448
    26th Apr 2021 Member 0 Permalink

    ok, been a while and we have some features ready, I am gonna list a few and see how people respond to them to determine wether they are a good idea or a pain in the butt for everyone

     

    oxygen dependant fire: almost ready(maybe a good idea)

     

    mostly accurate working atomic model: ready and added(could be a great idea if we can figure out the details of integration with other parts, credits to danielGalgrito for confusing me in less than 3 seconds when I first saw the code)

     

    working biology structure: in progress(not sure, we have yet to see)

     

    working subatomic and quantum model: mostly finished(could go either way, it depends)

     

    hydrocarbon creation, refinement, processing: planned(definetly a fun idea, may or may not work)

     

    other features will be added with time and can be suggested, these features are the ones currently in the works or already added

    Edited once by Deathslayer448. Last: 26th Apr 2021