New Element - Save ID

  • Fusionftw
    23rd Aug 2020 Member 1 Permalink

    SVID - Save ID


    Characteristics:

    • Color - RGB(178, 218, 247)
    • Section - Sensors
    • Description - "Save ID. Outputs save ID onto adjacent FILT."
    • Durability - Similar to that of TSNS/DTEC, etc.

     

    Properties:

    When the save a pixel of SVID is in is unpaused, it will change all pixels of FILT touching it to a value corresponding to the save ID. Particles of SVID are updated when they are created, so stamping in a pixel from one save to another won't break anything.

     

    If a pixel of SVID is placed into a simulation that has not been uploaded, like the home page or a local save, it will only return a ctype of 0.

     

    Uses:

    Prevent save stealing; you could make a device that compares the ID of the original save to the save that it has been placed in, then explodes if the ID's don't match.

     

    Possible Drawbacks:

    A network connection is possibly needed for this element to work.

     

    Making a device to compare save ID could be possibly difficult for beginners, could the element output a SPRK if the save ID given in its .TMP equals the ID it reads?

    Edited 2 times by Fusionftw. Last: 23rd Aug 2020
  • Sylvi
    23rd Aug 2020 Moderator 0 Permalink
    @Fusionftw (View Post)
    There's simply no need for this element. It's a very limited case use and we have tools in place to determine whether or not a save is stolen. Additionally, all they need to do is just remove that section of the save before saving it.

    People do re-save things privately online for personal usage too. So this element would effectively ruin fair-use of saves.
    Edited once by Lockheedmartin. Last: 23rd Aug 2020
  • Fusionftw
    24th Aug 2020 Member 0 Permalink

    Oh.