Used to make decorations on empty space;
and used space to hide elements and only see the deco
How this like
Camera
|
0<layout deco 0 <layout deco
0<element 0 <empty
Uses:make some design on subframe machines
And the bray continues to pass
And the player only see the layout deco
The problem of using elements for deco
is the space used blocking bray and other signals
resulting in a breaked machine
I see that the layer deco is solution to make deco on top layer of camera hiding empty spaces and elements
without measing with elements
like a cpu carcass <- because of this i thinked on this idea
I really tested, works but the major problem is the conversors(CONV) creates some solid sparks and breaks machine i can make some bugs to this not happen but will spend much time, because of this i need layer deco
to make a cool carcass hiding the circuit and empty spaces
I used tmp 127(i see this on wiki) i get confused, my native language is not english. Its portuguese. But i understanded,now i will test putting a carcass on subframe machine without breaking it, if works the machine will wave art ,like a painting for cpu carcass
Signed:FIRST PAINTED SUBFRAME MACHINE CARCASS