Today I was playing around ingame with sparking some random metals and putting them together, I had them in this order (From the middle out) Gold,Metal, Gold, Titanium, Iron, Gold, and finally Tungsten.
Here's how I started it: I created small wire from gold (Just a straigt line out from the middle) from which I added a spark (This is before I added the Tungsten layer) and after a few runs I added a battery, after I let it cycle for a bit with the battery I decided to add the tungsten, this is where it got strange, the spark lit up nearly all of the tungsten and when I removed the battery this thing kept producing spark, that's what made me create this forum post, I have no idea if anything like this has ever been discovered in the past.
Advantages (From what I saw): The thing produced spark much faster than other infinite sorces I've seen, the design is actually very compact (could probably be be made to be only a couple pixles in size) and it isn't nearly as wide as other similarly sized infinite spark generators. (from what I know)
Disadvantages (That I've seen): This thing has a really bad heating issue where after a short period of time it might begin to melt and the design is very long.
I'm new to the forum and I don't know how to add images yet but once I do I will send screenshots of this thing.
If this truly is a new design I will take common names for it that are short to medium length.
Everyone is aware of infinite SPRK glitches, you only need a few pixels to make them.
Oh so it is a glitch, I had no idea honestly.
Glitch isn't really the word- that implies something is going wrong in the code, which isn't true- it's more of an exploit. Using elements in a specific combination to do something that maybe isn't realistic, but everything is working properly.
There are ways to make really compact infinite SPRK sources, using things like PSCN/NSCN loops, but trying to find unconventional ways to do it can be fun!