Meat Element

  • DogeIsCut
    5th Jul 2019 Member 1 Permalink

    Appearance: Dark Red on the inside, tan on the outside

     

    Type: Solid

     

    A skin is automatically generated, which is tan, and tougher than the inside.

    (When I say meat I refer to the skin and inside)

    The meat can burn if heated fast, but if heated slowed will turn into cooked meat. (a slighty more tan meat)

    The inside is very morphable, however, the skin isn't.

    This is a very weak element, but the skin protects the inside

    Acid eats it really fast.

    Burnt skin is white.

    Burnt inside is black.

     

    I fell this needs to be added to have more realistic simulations of flesh.

     

  • Alexwall
    5th Jul 2019 Member 1 Permalink

    Why would we need simulaions of flesh

  • DogeIsCut
    5th Jul 2019 Member 0 Permalink

    so people can see how much damage there guns and weapons they made would do

  • LBPHacker
    5th Jul 2019 Developer 3 Permalink

    You don't need new elements for that though.

  • DogeIsCut
    6th Jul 2019 Member 1 Permalink

    but, but, MEAT just think about it!

  • moonheart08
    6th Jul 2019 Member 0 Permalink

    MEAT seems pretty useless.

  • DreamingWarlord
    6th Jul 2019 Member 0 Permalink

    This seems really really useles..

  • Supercrafter
    18th Aug 2019 Member 0 Permalink

    We can already make "flesh simulations" using complex techniques

    (and jacob1 do not remove my post because necro which I hope is not involved with this post)

    And it has something to do with moving solids which won't be added 

    Edited once by Supercrafter. Last: 18th Aug 2019
  • Lockheedmartin
    18th Aug 2019 Moderator 0 Permalink
    @Supercrafter (View Post)
    This idea was already rejected. There's really no use for this element besides simulating flesh. It has no application to the larger extent.
  • Supercrafter
    18th Aug 2019 Member 0 Permalink

    Lockheedmartin:

    @Supercrafter (View Post)
    This idea was already rejected. There's really no use for this element besides simulating flesh. It has no application to the larger extent.

     And we can Still simulate flesh via common techniques so it's useless 

    Edited once by Supercrafter. Last: 18th Aug 2019