Some Ships (May Be Inaccurate *snicker*)

  • XGEM_Gaming
    14th May Member 1 Permalink

    Here is a list of ships/bases/cruisers/other watchamacallits I thought of:

    If one ship is a sub-ship of another, then that means the super-ship of the pair contains or can contain one or more of the sub-ships. *insert spinny eye dizzy face*

     

    I am posting this for suggestions, improvements, etc., basically general discussion.

     

    NOTE: Anything in the list of ships that is italic lower than sub-category 0 is a module/module slot.

     

    Sub-catagory levels:

    • <sub-category 0>
      • <sub-category 1>
        • <sub-category 2>
          • <sub-category 3>
            • <sub-category 4>

    And here is the list (I think I might have thought of the biggest fleet in tpt XD):

    • Central Regional Base
      • Mothership
        • [Everthing sub-catagory 2 and lower except modules]
      • PFP*1 Unifort (Fortress)
        • Battle Ship Carrier
          • Battle Ship [queue second priority]
        • Gun Ship Carrier
          • Gun Ship [queue second priority]
        • Spy Ship Carrier
          • Spy Ship [queue second priority]
        • Shield Ship Carrier
          • Shield Ship [queue second priority]
        • Tractor Beam Ship Carrier
          • Tractor Beam Ship
      • CBO*2 Centralis (Base)
        • Passenger Cruiser
        • Battle Cruiser
        • Mapper Cruiser
        • Spy Cruiser
      • AT3*3 Megathon (Battle Center)
        • Battle Ship Carrier
          • Mega Battle Ship
          • Large Battle Ship
          • Medium Battle Ship
          • Small Battle Ship
      • AID*4 S-transporter
        • Beacon Satellite Carrier [queue first priority]
          • Beacon Satellite [done]
        • Mine Satellite Carrier [queue first priority]
          • Mine Satellite [done]
        • Tractor Beam Satellite Carrier [queue first priority]
          • Tractor Beam Satellite [done]
        • Probe Satellite Carrier [queue first priority]
          • Probe Satellite [done]
      • Modular Ship Base
        • Gun Slots
          • Gun Mount 0 Degree Instakill-power Module,
          • Gun Mount 90 Degree High-power Module,
          • Gun Mount 180 Degree Medium-power Module,
          • Gun Mount 360 Degree Low-power Module
            • Gun Module
            • Bomb Module
            • Laser Module
        • Shield Slot
          • Shield LVL1 Module
          • Shield LVL2 Module
          • Shield LVL3 Module
        • Engine Booster Slot
          • Engine Booster LVL1
          • Engine Booster LVL2
          • Engine Booster LVL3
          • Hyperspace Engine
        • Tractor Beam Slot
          • Tractor Beam 90 Degree High-power Module
          • Tractor Beam 180 Degree Medium-power Module
          • Tractor Beam 360 Degree Low-power Gun Mount Module
        • Extra Slots
          • Custom-Programmable Whatever-you-want module

    1*Protection first priority
    2*Central Base of Operations
    3*"AT3" really means "ATTT", Armed to the teeth
    4*AI is disposable

     

    Please point out errors too, I have to type this in a window about this

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    tall.

     

    Edit: By the time I'm done using this as a checklist, it's gonna have something like 50 bazillion edits XD.

    Edited 5 times by XGEM_Gaming. Last: 14th May