Hydrogen Embrittlement

  • QuanTech
    19th Nov 2016 Member 3 Permalink

    Hello. I was thinking you should add hydrogen embrittlement to TPT. Hydrogen embrittlement is when HYGN makes metals more brittle.

     

    Just to make TPT more realistic, y'know....

     

    Yeah. So what do you think?

  • TPT_PL
    19th Nov 2016 Member 1 Permalink
    @QuanTech (View Post)
    Yeah, but wouldn't it break a lot of saves?
    Other than that, I like it.
  • QuanTech
    19th Nov 2016 Member 0 Permalink

    @TPT_PL huh yeah that's true... it would break a million saves and I never thought of that! 

  • TPT_PL
    20th Nov 2016 Member 1 Permalink

    @QuanTech (View Post)

    Lol. Nevermind, I also once came up with an idea that would break saves, so don't bother.

  • edza101
    21st Nov 2016 Member 0 Permalink
    Breaking saves is fine, just as long as an option is added in to turn the feature on/off, as happened with the big ambient heat update that happened ages ago.

    The issue is that such a minor feature isn't really worth the hassle of adding another item to the options menu, on top of the fact "more realism" has never been a very persuasive argument for adding a feature.

    Some of the most entertaining elements are as far away from reality as you can get, and that's not a bad thing!
  • TPT_PL
    21st Nov 2016 Member 2 Permalink

    @edza101 (View Post)

     Maybe some menu button that opens a big menu with various minor things eg. evaporation, hydrogen embrittlement, oxygen flammability etc.

  • QuanTech
    21st Nov 2016 Member 0 Permalink

    @TPT_PL that is an excellent idea!

  • TPT_PL
    21st Nov 2016 Member 1 Permalink

    @QuanTech (View Post)

     The problem is that many scripts use the needed space and with Lua scrpip manager... uh.

    Or maybe the  magic button would be on the bottom?

    BTW I'll try to make something similar in Lua. LULZ.