Tell me please if this would break saves. I don't think it would much, but anyways... Why elements with PROP_DEADLY/PROP_RADIOACTIVE wouldn't destroy PLNT and WOOD? I know, "any change will break saves", but tell me, who really uses PLNT/WOOD holding radioactives? Alternatively, there would be something like PROP_BIOCIDE or else, what would do what I said, and then something with that property, but I really think the first idea is better.
@jombo23(View Post) I know, so if I would be a dev, I would do the first thing I said. @nukers473(View Post) Theoretically, I could make it in Lua if you like it, but that's not the point.
@cxi2(View Post) And again, see my first idea. It isn't a thing that would make the game the best sim ever (mostly because it is now XD), but I would like to see that. Look, I'm reading a book about C, I'll try to compile TPT and if everything will be OK, I'll send a pull request about that.