It's Called... Plague

  • Solace
    27th Jun 2016 Member 1 Permalink

    Plague is an in form of matter in the powder toy. If ever introduced, Plague has the ability of time. Basically, plague manipulates Virus in that it affects all forms of metal, yet does not make the object it's touching into virus. Why? Plague is the fusion of both Virus and Antimatter. Plague has the ability to decay all TPT solids that have a powder form. Once one particale of Plague touches the solid, the solid begins to fall into a powder. One square block (TPT pixel) per second. 

     

    Also, if Plague touches anything not a solid with a podwer form, it takes the property of Antimatter and annihilates itself. No explosion occurs, but it relares a quick 5,000 degrees and -256 pressure. Only a second goes by until the air temperature and pressure goes back to normal. 

     

    Basically, Plague is caused by Virus trying to turn Antimatter into Virus. Once Vrius and Antimatter touch, Virus is annihilated by Antimatter and vice versa, but there's a problem. Every one in five annihilations of both matter forms Plague. 

     

    Plague is #93939B in colour. A lightned grey partical that comes out of the fusion of Virus and Antimatter. 

     

  • jombo23
    27th Jun 2016 Member 0 Permalink

    Ive logged in for the first time in a while to say...

     

    What is the deal with people and wanting unreasonably overpowered $#!7 to blow stuff up?????????

  • Solace
    27th Jun 2016 Member 0 Permalink

    @jombo23 (View Post)

    Because TPT is a free simulation game based on not so realistic methods. Virus, unbreakable diamons, C-5, GOL, Portal-In and Portal-Out, Stickman, Tron, and many others. 

     

    Since this game isn't exactly made for creating artwork, many a person require new materials to test the game's physics. New explosions, new ways to power electronics, and new ways to create Rube Goldberg machines. 

     

    The way Plague works is that it'll attract itself to anything in a ten pixel diameter. If nothing is there, Plagues it stagnant. Also, by itself, Plague has a set temperature of 5,000 degrees and a set pressure of -256. The amount of energy Plague can give off if it touches a solid that doesn't have a powdered form is staggering. As well as the fact that Pllague's power is given off within a ten pixel diameter. Everywhere else is safe when Plague annihilates, so it is technically pretty weak. Then again, many a user on this site can creeate a single particle of Plague when 5 Virus fuse with 5 antimatter particles. Basically, a single particle of plague is a masive power source. Its energy being released for a total of one second. If someone make a machine capable of releasing 5 virus particles and 5 antimatter particles every two seconds, then they're powering their machine perfectly and efficiently. 

  • jombo23
    27th Jun 2016 Member 0 Permalink

    Honestly that just sounds dumb. "Oh boy I want one particle to clear the screen in half a second"

     

    Why don't you write it for yourself

    Edited once by jombo23. Last: 27th Jun 2016
  • Solace
    27th Jun 2016 Member 0 Permalink

    @jombo23 (View Post)

     You oviosuly didn't read what I wrote. Instead of half ass reading and skimming until you find what you dislike, read the whole thing. At no point did I say one particle clears the whole map. In fact, I clearly said "Plague has the ability to decay all TPT solids that have a powder form." I also said "As well as the fact that Pllague's power is given off within a ten pixel diameter." 

     

    If you have difficulty understanding that, plague can only hit things in a five block radius. That's IT! 

     

     

  • jombo23
    28th Jun 2016 Member 0 Permalink

    Solace:

    @jombo23 (View Post)

     You oviosuly didn't read what I wrote. Instead of half ass reading and skimming until you find what you dislike, read the whole thing. At no point did I say one particle clears the whole map. In fact, I clearly said "Plague has the ability to decay all TPT solids that have a powder form." I also said "As well as the fact that Pllague's power is given off within a ten pixel diameter." 

     

    If you have difficulty understanding that, plague can only hit things in a five block radius. That's IT! 

     

     

     

     

     Cool, did you read the part where i said "why dont you write it for yourself"? : )

     

    Learn some cpp, do something cool

     

    Edited 2 times by jombo23. Last: 27th Jun 2016
  • Solace
    28th Jun 2016 Member 0 Permalink

    @jombo23 (View Post)

     You'd think I'd do so if I had the time to. I'm a writer, not a LUA coder. That's why i'm here on the feedback section in case you needed a reminder. 

  • LBPHacker
    28th Jun 2016 Developer 0 Permalink

    This would be pretty interesting to write in Lua (EDIT: mostly because it doesn't fit into TPT physics at all; you can't be safe from a -256 pressure zone). I'll see what comes of it.

     

    (Also, yeah, it's Lua, not LUA. It's not an acronym.)

    Edited once by LBPHacker. Last: 28th Jun 2016
  • Cacophony
    29th Jun 2016 Member 1 Permalink

    @Solace (View Post)

    It's great that you understand that elements don't get added simply for realism, but you also have to understand that elements that get added usually fill a interesting and/or useful niche (See GOLD and TUNG). Personally,I'm not sure if creating high heat and -256 pressure is such a niche.

     

    @LBPHacker (View Post)

    And there really is a difference between LUA and Lua. Seriously,the designers are very insistent on it being just Lua.