A location for additional buttons

  • Catelite
    30th Jul 2010 Former Staff 0 Permalink
    I just thought of this all of a sudden. I didn't see a convenient place for a gravity button on the bottom of the window.

    Why not simply use the leftover space on the right margin where the element category tabs are? So starting from the top could be Gravity, then Velocity, Pressure, Temperature, Interactions (if you don't want anything reacting.)

    It seems to be common in sand simulation games to allow turning off vital things like gravity and interactions. If it isn't feasible to have simple vertical buttons on that margin, then maybe a menu bar that extends from the top margin or the right margin? There ought to be some place to put these things.

    (I don't know if adding a boolean check for gravity would slow things down. >_<)
  • ssc4k
    30th Jul 2010 Member 0 Permalink
    It won't really slow things down much at all :p. Also if need be (especially in the future) the window size can be easily increased without increasing the sandbox size.
  • triclops200
    30th Jul 2010 Former Staff 0 Permalink
    I agree, I think we might be getting some new buttons soon, but I'm not sure.
  • pilojo
    30th Jul 2010 Member 0 Permalink
    uhh if u make a shortcut to powder toy and then in properties under target put "scale:2 with a space between the ".exe" and "scale:2" its a increase in size incase u dont know
  • triclops200
    30th Jul 2010 Former Staff 0 Permalink
    pilojo
    ... we're not talking about that, that makes the pixels bigger, We're talking about same size pixels here.