gcc is crashing every time, and this is the console output. I am on Windows 10 Pro x64.
scons: Reading SConscript files ...
Checking whether the C compiler works... (cached) yes
Checking whether the C++ compiler works... (cached) yes
Checking if 64 bit... (cached) no
Adding 32 bit compile flags
Checking for C library mingw32... (cached) yes
Checking for C library ws2_32... (cached) yes
Checking for C library SDLmain... (cached) yes
Checking for C library SDL... (cached) yes
Checking for C header file SDL.h... (cached) yes
Checking for C library lua5.1... (cached) yes
Checking for C header file lua5.1/lua.h... (cached) no
Checking for C header file lua.h... (cached) yes
Checking for C library fftw3f... (cached) yes
Checking for C library bz2... (cached) yes
Checking for C header file bzlib.h... (cached) yes
Checking for C library z... (cached) yes
Checking for C library pthread... (cached) yes
Checking for C library m... (cached) yes
Checking for C library gdi32... (cached) yes
Checking for C library winmm... (cached) yes
Checking for C library dxguid... (cached) yes
scons: done reading SConscript files.
scons: Building targets ...
g++ -o build\src\Format.o -c -std=gnu++98 -Wno-invalid-offsetof -msse -msse2 -O3
-ftree-vectorize -funsafe-math-optimizations -ffast-math -fomit-frame-pointer -
funsafe-loop-optimizations -DLUA_R_INCL -DWIN -D_WIN32_WINNT=0x0501 -DX86 -DX86_
SSE -DX86_SSE2 -DGRAVFFT -DLUACONSOLE -DUSE_SDL -Ibuild\src -Isrc -Ibuild\data -
Idata -Ibuild\generated -Igenerated src\Format.cpp
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This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
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scons: *** [build\src\Format.o] Error 255
scons: building terminated because of errors.
strip: 'build/Powder.exe': No such file