Some ideas for stickmen and fighters

  • AWSM007
    3rd Mar 2015 Member 3 Permalink

    I've got a few ideas for improvments on stickmen and such

    1) Stickmen lose health and die in "toxic" or smuthering conditions (i.e. Drowning in oil, water etc or surrounded by gases and powder)

    2)Stickmen have a 'set' power and don't change their power every time their head touches an element.

    3) Bugfixing (like why they sometimes respawn randomly)

    4) New type of stickmen that just walk around casually back and forth. This would be good when testing bombs (I know, alittle sadistic but who cares...right...right?) or for decorations on city pixel art and such.

     

    Plz reply and say whether these are some good ideas. :)

    Edited once by AWSM007. Last: 3rd Mar 2015
  • Kikkin
    3rd Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • FeynmanLogomaker
    3rd Mar 2015 Member 0 Permalink

    Actually, modifying FIGH to walk randomly when away from STKM might not be too hard to do, and it doesn't really sound like it would break anything. 

     

    Also, STKM already die in some toxic conditions.

    Edited once by FeynmanLogomaker. Last: 3rd Mar 2015
  • KydonShadow
    3rd Mar 2015 Member 1 Permalink

    I actually like the casual stickman/fighter idea. No more ships crewed by wood/wax people, or bunkers and buildings populated by the same. A+ on this portion of the suggestion!

  • ISproductions
    3rd Mar 2015 Member 0 Permalink

    Love the idea

  • Factorial
    3rd Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
    Edited once by Factorial. Last: 3rd Mar 2015
  • KydonShadow
    3rd Mar 2015 Member 0 Permalink

    @Factorial (View Post)

     They arent dictators. As long as it doesnt become a nuisance, it wont be locked.