I was wondering if you or someone skilled in moding could add the molocules created by alexander shulgin (2c-b, mdma, mda, ect) and other substances such as LSD methamphetamine or so on. It would also be cool to add growing plants that you could extract stuff from. thanks :)
Once I find a way to expand the menu bar for my mod, I might add a "Drugs" menusection that alters STKM's behavior; it doesn't really sound useful, but it would at least be a challenge.
I love to cultivate bees in real world! I'm one of the guys that work for honey and it's pretty fun to go into the brazilian apiaries. I think you should also add an "Apiarism" menusection (inspired by Minecraft Forestry) especialized for bee creating, without the risk I get stinged, lol. Also you could add an menusection to breed, mix and mutate trees using (bee or butterfly) polinization... and the Butterfly section, where you grow some larvae and the butterflies pollinizate (at a bit smaller rate than bees), breeding and mixing them as well.
Genectic traits such as polinization rate, bee lifespan, tree size, tree growth rate, products (like wax, gel and honey) and bee ignobility (chance of leaving one bee princess or, with higher ignobilities, two princesses, which breed with drones to make Queen Bees) should also be notable within the breeding of specimes.
No, just no.
Ohohohowwww..... no breed.... no reali...
Sorry, I didn't see this thread until now, but I definitely considered it when I first started the mod, and have a bunch of stuff like this planned for when I do biochemistry. Currently I am working on quantum physics, but you can check back in the future to see if I've added any drugs.