More data signs

  • minecraft-physics
    10th Nov 2014 Member 2 Permalink
    Very simple suggestion: add the ability for signs, when someone types {c}, {l}, {tmp}, {tmp2}, {pavg} et cetera to display all of the other variables that they have e.g. in order of decreasing importance ctype, life, tmp, tmp2, pavg.
    Why?
    • Make simple, extremely small (1 pixel) display timers out of DLAY with a {l} sign on top
    • Monitor the enrichment levels of DEUT and VIBR
    • Make explanations of e.g. DRAY, CRAY, VIRS simpler to make and comprehend
    • Make PHOT/FILT computer algorithms exponentially easier to display
    • Workaround for the debug HUD not displaying tmp2
    • No issues with save forwards/backwards compatibility, since it doesn't actually interact with the save
    • It seems it would be very simple to code, and appeals to completionists
  • FeynmanLogomaker
    10th Nov 2014 Member 1 Permalink

    The sign stuff should be easy to add to my mod, I'll do that next time I get the chance, and I've already added tmp2 in console.

     

    As for DEUT enrichment, that's just LIFE + glowies.

     

    What exactly do you mean by phot akfoturjns? That sounds useful/interesting, but also not very cleat.

     

    EDIT: *algorithms, *clear. How does that even happen?

    Edited 2 times by FeynmanLogomaker. Last: 10th Nov 2014
  • minecraft-physics
    10th Nov 2014 Member 0 Permalink
    Basically, PHOT and FILT store their wavelengths in their ctype: computers like LightPC can use DTEC combined with FILT modes to add and subtract their ctypes in an extremely small and quick device relative to the equivalent SPRK-based circuitry. The current downside to FILTronics, however, is that the answer is time-consuming and difficult to display. If you could put a sign there that displays a numerical value for the ctype of the PHOT/FILT, it'd be exceedingly easy to display this.
  • Sandwichlizard
    10th Nov 2014 Member 0 Permalink

    good idea.

  • FeynmanLogomaker
    10th Nov 2014 Member 0 Permalink

    Good idea. I could add a {c} to display ctype, {h} for hex, and {d} for binary.

     

    Do you think there's such thing as adding too much signs?

  • bowserinator
    10th Nov 2014 Member 0 Permalink

    I'm so adding this to my mod! No there is no such thing as too much signs lol. 

    Also I already added dcolour and tmp2 and vx and vy and stuff into my mod

  • FeynmanLogomaker
    10th Nov 2014 Member 1 Permalink

    @bowserinator (View Post)

     When do you think you'll release yours? It sounds pretty good.

  • bowserinator
    11th Nov 2014 Member 0 Permalink

    Later, when I add more cool GUI and perfect my elements. Depends on how much time I get on my computer.

    Edited once by bowserinator. Last: 11th Nov 2014