Limited energy batteries.

  • HitlerSucks
    17th Oct 2014 Member 6 Permalink

    Besides the battery that we already have. There should be a limited one:

    1. It will have a limited amount of energy, that will be shown via a percentege or bar, wich will be seen when the element is being moused over. (can also be shown via the life/temp of the element)

    2. It will only conduct electricity to PSCN and will only aquire electricity through NSCN.

    3Electricity from it will only travel through wires if it has an interactive object at the end of it. (TNT, LCRY etc..)

    4. It will aquire new power from other batteries, solar panels, nuclear reactors etc..

    That's an idea. It will probably never be implimented, but it's worth a shot eh?

    Edited 4 times by HitlerSucks. Last: 9th Mar 2015
  • tmo97
    17th Oct 2014 Banned 1 Permalink
    This post is hidden because the user is banned
  • zBuilder
    17th Oct 2014 Member 0 Permalink

    HitlerSucks:

    Besides the battery that we already have. There should be a limited one:

    1. It will have a limited amount of energy, that will be shown via a percentege or bar, wich will be seen when the element is being moused over.

    2. It will only conduct electricity to PSCN and will only aquire electricity through NSCN.

    3Electricity fromit will only travel through wires if it has an interactive object at the end of it. (TNT, LCRY etc..)

    4. It will aquire new power from other batteries, solar panels, nuclear reactors etc..

    That's an idea. It will probably never be implimented, but it's worth a shot eh?

     

    it would need to check through each particle that's connected to make sure there is something at the end- that check would become expensive with large amounts of wires and would probably even crash the game if the wire was formed in such a way that electricity perpetually traveled back and forth(which is possible)

  • HitlerSucks
    18th Oct 2014 Member 0 Permalink

    @zBuilder (View Post)

    Well, yes i can see some problems with the design. But if they descide to implement it, i'm sure they'll find a solution, they aren't being forced to do it exactly as I have said.

  • greymatter
    18th Oct 2014 Member 4 Permalink
    @HitlerSucks (View Post)
    Great idea, except for:
    3. Electricity fromit will only travel through wires if it has an interactive object at the end of it. (TNT, LCRY etc..)
  • Protcom
    18th Oct 2014 Member 0 Permalink

    @HitlerSucks (View Post)

    Great idea! even though I can make limited batteries using some compact stuff and make it as small as possible but having a one pixel of limited battery will save a lot of space

  • HitlerSucks
    19th Oct 2014 Member 0 Permalink

    @greymatter (View Post)

     I made that rule so it wouldn't waste energy going through empty wires.

  • greymatter
    20th Oct 2014 Member 0 Permalink
    But it's probably not easy to code, and can be very buggy if implemented.
  • asdf123
    29th Oct 2014 Member 0 Permalink

    what about pscn to charge, nscn to take, colour shows charge amount?

  • minecraftxbox
    8th Mar 2015 Member 0 Permalink

    @greymatter (View Post)

     i agree and that instade havve a click swich that actavates and deactivaes on the batery.