Volcanic ash

  • Ulrik54
    9th Oct 2014 Member 1 Permalink

    ASH - Volcanic ash - Volcanic ash. Extremely light particles, drifts with the slightest air movement.

    Powder category. Colour; dark grey/grey/light grey. Becomes heavy when sampled in large masses. Floats on water. Produces a grey coloured colloid when mixed with water.

     

    ASHG - Ash Gas - Gas form of ASH, drifts upwards and flattens out when loosing upwards speed, before releasing ash.

    Gas category. Colour; SMKE/CO2. Drifts upwards, but when loosing it's upwards speed, flattens out and drifts with the wind. When slow enough, turns into ASH and falls. Add for realistic volcanoes.

     

    ASHC - Ash cement - Colloid, produced when ash mixes with water. Hardens over time.

    Liquid category. Made from a mix of ASH and WATR. Hardens over time, turns into BRCK when hardened.

  • CubicApocalypse
    9th Oct 2014 Member 0 Permalink

    ASH: I'm not sure how it would get heavier as you add more of it without causing lag.

    ASHG: No. If ASH is light enough, a wood fire would be able to get it airborne.

    ASHC: Support, but it should be renamed to CMNT.

  • Box-Poorsoft
    10th Oct 2014 Banned 0 Permalink
    This post is hidden because the user is banned
  • greymatter
    10th Oct 2014 Member 0 Permalink
    @Ulrik54 (View Post)
    Use Smoke and CO2

    Anyway, all the realism required in a volcano is supplied by MORT.
  • Box-Poorsoft
    11th Oct 2014 Banned 1 Permalink
    This post is hidden because the user is banned