I just know that if glas is full of light sometimes it accelerates the light when it comes out of the glas. And because that its not happening everytime when a photon is leaving the glass I thought to "store" the fast photons and release them with opening a wall..
It's also interesting when you pause the simulation after you released a beam. Then you can save this light beam as a stamp.
If you try this new stamp you will get white photons with a higher speed than normal photons (But slower than the super speed light beam)