The Science Toy

  • firefreak11
    September 2014 Member 58 Permalink

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    The mod that adds more science oriented fun into the game! 

     

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    Source Code

     

     

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    Contact

    For older versions, suggestions or bug reports: firefreak11 or email me: daveoverzero@gmail.com 

     

    Credits

    Original: Skylark

    Official: Simon & other developers

    Original URSM: firefreak11 and AngrySpam

    Science Toy: firefreak11

    Cyens Toy: firefreak11

    Special thanks to jacob1 for helping me with various things and unlocking the thread so I can continue working on this.

     

                                                                                                                                                                     

     

    A note on my departure:

    I left the Powder Toy due to changes in my life (mainly moving and university), and had other things going on that took priority over modding. It has been nearly two years since I last released an update for the Science Toy, but another change has occured that allows me to work on this again! I am more prepared and motivated than ever to work on my mod, and I don't expect development to need to slow down until September 2018. I've provided contact info so that if people want to keep in touch and make sure I don't stop working on this, they can do so. Furthermore, the main reason that I have time for this again is because I've made changes to my life and the things that I am doing that make it really hard to avoid projects like this. As a young adult, it is difficult to have a lifestyle that allows you to be engaged in video games or liesure projects all the time, but I've come to a point where the Science Toy is completely compatible with what I am doing. Also, it was really touching to come back to the forum after so long and see all the support I've gotten on my mods and how people genuinely missed my work, so there's another reason for me to come back! Thanks for all the support, even when I was not around.

    Cheers!

    Edited 146 times by firefreak11. Last: 30th January
  • SuicideSilence
    September 2014 Member 0 Permalink

    Bump

  • firefreak11
    September 2014 Member 1 Permalink

    @SuicideSilence (View Post)

     Thanks. How do you like the mod if you have tried it?

  • Michael238
    September 2014 Member 2 Permalink

    The organic chemistry is a rather unique part of the mod. One thing that I found interesting about it is that some combinations will yield "unstable" compounds that almost instantly decay into something else. An example would be setting CRBN's life to 1, and HYGN's life to 5. This yields a molecule with the formula CH5, which turns into normal methane when it touches another element.

  • firefreak11
    September 2014 Member 0 Permalink

    @Michael238 (View Post)

     Thanks for the feedback! I am trying to make this as realistic as possible, so that molecules that would be unstable or otherwise impossible in real life adjust themselves to what's normal.

  • jklujm
    September 2014 Member 0 Permalink

    This is really awesome! I hope to see some further development on this.

  • firefreak11
    September 2014 Member 0 Permalink

    @jklujm (View Post)

     Thank you! 1.1 already has parrafin wax, gas -> liquid -> powder conversions between hydrocarbons, more display stuff, some isomerization (alkene and alkyne bond position) and hydrocarbons that can grow by adding more atoms. I am planning on releasing it once whatever is listed above is finished.

  • ufo5500
    September 2014 Member 0 Permalink

    @firefreak11 (View Post)

     This version of the mod Doesn't seem to work with windows 8.1 for somereason , it keeps telling me to install something else but i don't know what it is.. Help?

  • jklujm
    September 2014 Member 0 Permalink

    @ufo5500 (View Post)

     I'm running Windows 8.1 and it works just fine. What is it telling you to install?

  • firefreak11
    September 2014 Member 1 Permalink

    @ufo5500 (View Post)

     You might need mscvp120.dll or msvcr120.dll if you do not have Microsoft Visual Studio or Visual Express installed. I can reupload with those for the next release.