cheat engine fun :)

  • jacob69
    9th Jul 2014 Member 0 Permalink

    local scan = createMemScan(true)
    memscan_returnOnlyOneResult(scan, true)
    memscan_firstScan(scan, soExactValue, vtByteArray, rtTruncated, "A2 E8 50 69 00 00 00 00", nil, 0x00000000, 0xFFFFFFFF, "*W", fsmNotAligned, nil, true, false, false, false)
    memscan_waitTillDone(scan)

    local result = memscan_getOnlyResult(scan)


    writeBytes(result,{0xA2, 0xE8, 0x50 ,0x69, 0xFF, 0x90, 0x90, 0xFF})

     

    place an element and watch the magic unfold.

     

    -- Also, if you don't know what to do with the script paste it in cheat engine lua table --

    Edited once by jacob69. Last: 8th Jul 2014
  • zBuilder
    9th Jul 2014 Member 0 Permalink

    nothing happened. what should have happened?

  • jacob69
    9th Jul 2014 Member 0 Permalink

    Ahh. Might be changing. Anyways, its suppose to make the elements that are usually movable (dust, stone, etc) solid. Solids become like dust, stone, etc.

  • zBuilder
    9th Jul 2014 Member 0 Permalink

    I ran it and put brck. no change. wood. no change. glass. no change. metal. no change. sand. no change. plut. no change. bizr. no change...

  • FeynmanLogomaker
    2nd Sep 2014 Member 0 Permalink
    EDIT: Bad assumption
    Edited once by FeynmanLogomaker. Last: 2nd Sep 2014
  • Simon
    2nd Sep 2014 Administrator 1 Permalink
    @FeynmanLogomaker (View Post)
    It's not supposed to be run in TPT itself, it's a script to run in CheatEngine (http://www.cheatengine.org/)