What would be a good script/ command to make something have A lot more pressure when it explodes. I don't want tons of heat but a lot of pressure. Any ideas.
Well, there are two properties called AirDrag and Advection, try changing their values.
function update_explosive (index, x, y, surround_space, notype)
if something_is_true then
sim.pressure(x/4, y/4, 255)
end
end