My custom script that has been "lovingly" worked on over the past few months. 500 lines of code and 10+ new elements! Even allows you to run TPT over the 60 FPS cap! Feel free to like and comment!
Here's the link for the script. Copy and paste it into your autorun.lua file and enjoy!
it's essentially moving void- but if I put more than 3-4 pixels of it it gets really slow. 6+ lags out the entire program. I get 200fps with nothing or few particules on screen so it's not a GPU issue
It IS a FPS prob. That much is obvious. However, "one" pixel of RMTR is essentially 90000+ pixels superheated and compressed. However, since these particles don't have types yet, they imbue their high TMP and TEMP on whatever comes inside their AoE. I'm still ironing out the bugs on that element, but everything else, I would love constructional criticism on!