Sails23's Element MEGACOMBO!!!!!

  • sails23
    29th Mar 2014 Member 2 Permalink

    My custom script that has been "lovingly" worked on over the past few months. 500 lines of code and 10+ new elements! Even allows you to run TPT over the 60 FPS cap! Feel free to like and comment!

     

    Here's the link for the script. Copy and paste it into your autorun.lua file and enjoy!

     

    http://pastebin.com/xjZgnUvy

  • boxmein
    30th Mar 2014 Former Staff 1 Permalink
    @sails23 (View Post)
    Line 3 of this script is perfect o.o

  • sails23
    30th Mar 2014 Member 0 Permalink

    Aw, thanks Box! I love to know that a n00b programmer such as myself can get some notoriety by relatively influential people!

  • zBuilder
    30th Mar 2014 Member 0 Permalink

    "99999999999999999999999999999999999999999999999999999999999999999999999999"

    O.O

  • sails23
    30th Mar 2014 Member 0 Permalink

    Dang right!

    Edited once by sails23. Last: 30th Mar 2014
  • zBuilder
    30th Mar 2014 Member 0 Permalink

    redmatter causes extreme lag

  • sails23
    30th Mar 2014 Member 0 Permalink

    It does, but it IS meant to provide a source of infinite energy, be it kinetic, thermal, or electrical.

  • zBuilder
    30th Mar 2014 Member 0 Permalink

    @sails23 (View Post)

     it's essentially moving void- but if I put more than 3-4 pixels of it it gets really slow. 6+ lags out the entire program. I get 200fps with nothing or few particules on screen so it's not a GPU issue

  • sails23
    31st Mar 2014 Member 0 Permalink

    It IS a FPS prob. That much is obvious. However, "one" pixel of RMTR is essentially 90000+ pixels superheated and compressed. However, since these particles don't have types yet, they imbue their high TMP and TEMP on whatever comes inside their AoE. I'm still ironing out the bugs on that element, but everything else, I would love constructional criticism on!

  • Amy
    31st Mar 2014 Member 0 Permalink

    not exactly a mega combo... my mod had over 40 new elements....