pertty much, I had an idea for something like SWCH that only let a ceratin amount of sprks through. my idea for this was that it would work just the same as SWCH, except the amount of SPRKs it lets through is determined by its tmp. so as one SPRK passed through its tmp would decrease by one, and when it reached zero it would close, not allowing any more sprk through. then by using pscn, you could once again open it, thus resetting its tmp to that which it was before.
USES: -Electronics
-timing devices
-power control (not too much SPRK in one circuit)
-most controls
-counters
-possibly for easier calculators too
anyone else have suggestion?
You can already do this with available elements. I have made a save that demonstrates this.
However, I agree that it would be a good idea to make this mechanism more compact.
Oh thats smart. But it could use with this element to cram it in one two pixels.
We should have it so that there is a way (other than temperature) to control the number of sparks in the output. However, I think this is something that most of the Fp saves could use.
BTW: another advantage: prevents overheating of METL in circitry
okay, then what is TMP?
It is "temporary". Esentially a place to store extra particle info. (Correct me if im wrong, im trying to quote a post about this)
yeah but does anyone agree that it would be useful?
heck yea! could be VERY useful for engines
yes it could be useful.