local DOGE = elements.allocate('DOGE', 'DOGE1')
elements.element(elements.DOGE_PT_DOGE1, elements.element(elements.DEFAULT_PT_BCOL))
elements.property(elements.DOGE_PT_DOGE1, 'Name', 'DOGE')
elements.property(elements.DOGE_PT_DOGE1, 'Description', 'Particles. Much cool.')
elements.property(elements.DOGE_PT_DOGE1, 'Color', 0xD2B48C)
elements.property(elements.DOGE_PT_DOGE1, 'MenuSection', '7')
elements.property(elements.DOGE_PT_DOGE1, 'Gravity', '0.3')
elements.property(elements.DOGE_PT_DOGE1, 'Flammable', math.random(0.1,0.8))
elements.property(elements.DOGE_PT_DOGE1, 'Explosive', '0')
elements.property(elements.DOGE_PT_DOGE1, 'Loss', '0.6')
elements.property(elements.DOGE_PT_DOGE1, 'Temperature', math.random(0.1,0.9))
elements.property(elements.DOGE_PT_DOGE1, 'HeatConduct', math.random(0.1,9999))
elements.property(elements.DOGE_PT_DOGE1, 'HotAir', '0.1')
elements.property(elements.DOGE_PT_DOGE1, 'Advection', '0.4')
elements.property(elements.DOGE_PT_DOGE1, 'Weight', 100)
elements.property(elements.DOGE_PT_DOGE1, 'Diffusion', 0.2)
local function dog(i, colr, colg, colb)
return 1,0x00000008,255,210,180,140,255,210,180,140
end
tpt.graphics_func(dog,DOGE)
Just a quick element made. Kinda cool.
Wow. Such element. Much LUA. Very Powder Toy. Wow.