JN29 - A very complicated new life type.

  • DanDuncombe
    24th Jan 2014 Member 1 Permalink

    Thanks! Another couple of good uses:

    • It would allow easy compact loops/storage of on bits and off bits, that can be used to repeatedly output a possible complicated series of bits. So it could, for example, repeatedly output 101010100011101011101010101 for whatever reason.
    • With it you can make a clock in a space 2x2 pixels. You can therefore output sparks at the maximum rate to something like wwld, which normally requires direct sparking with the spark tool to get max spark count. 
    • The 'construction arm' design allows people to make saves that make art using this kind of life - the art would be drawn as the player look at it.
    • Maybe, if someone is very clever, they may find a new self replicator that easily fits in the tpt screen size.
  • DanDuncombe
    24th Feb 2014 Member 0 Permalink

    Sorry to bump, but I don't want this to be forgotten. I hope someone is still considering it.

  • Simon
    24th Feb 2014 Administrator 4 Permalink
    Not forgotten +1

    One problem though, it sounds a bit fiddly to use/change the state...
    Edited once by Simon. Last: 24th Feb 2014
  • PTuniverse
    28th Feb 2014 Member 0 Permalink

    Great, now you're just breaking things.

    What should the description be? Oh yeah! "Quantum element capable of being in 29 different states". That'll do it.

    But I'd like this element to be here. Seems like a good element for the pros to use, even if it's almost complicated like quantum...science?

     

    Also, sorry for a slight necro, if it is.

    Edited 3 times by PTuniverse. Last: 28th Feb 2014
  • DanDuncombe
    5th Jul 2014 Member 0 Permalink

    May I necro this a bit? I am still fond of the idea.

  • Aloysius1234
    5th Jul 2014 Member 1 Permalink

    Simon:

    Not forgotten +1

    One problem though, it sounds a bit fiddly to use/change the state...

     

    How 'bout using ctype overwrite like CLNE?

     

    I LOVE this Idea. Let's evolve PowderToy into ElectronicToy!

  • Protcom
    5th Jul 2014 Member 0 Permalink

    @DanDuncombe (View Post)

    If I was in your place I wasn't going to sacrifice myself.

     

    Me = understanding everything in tpt except Game of life section is enough for me.

     

    I don't know what game of life is about or how does it function and I find it complex I didn't even see a youtube tutorial for it (did anyone find a video for it ?)

  • dom2mom
    5th Jul 2014 Member 1 Permalink

    @Protcom (View Post)

     I have a youtube tutorial for it. I'm suprised you didn't see it considering you looked at a lot of my videos :).

    @DanDuncombe (View Post)

     I reaaallly want this. IMO, anything that allows for us to fit faster and more complex computing in the limited acreen space we have is good to implement (as long as it's not too hard).

  • Protcom
    5th Jul 2014 Member 0 Permalink

    @dom2mom (View Post)

    I knew that you are going to say that :p. I saw the video Ummm not describable enough or you could say you didn't give more examples I will watch it again maybe I missed something. it's awesome at least I knew what those numbers were for.

     

    Back on topic (I don't want to steer the topic)

  • Cacophony
    6th Jul 2014 Member 0 Permalink

    @Protcom (View Post)

    Game of Life is actually rather simple.Wikipedia's entry is comprehensive (and IMO rather helpful), and its external links have some useful resources. The Simple English version is probably the best for you.