TPT 3D Issue @Ximon @cracker64

  • Sylvi
    24th Jul 2013 Moderator 7 Permalink

    There a few issues with the Indev version. First off the partical count is off. About 4 or 5 parts per 1000. Second the simulation tends to nerf fire a bit too much. Lastly I was wondering if we should add an FPS counter? Just and idea. Here's the mistaken parts per thousand issue screen shot. Along with the nerfed fire on the teak and gold pile.TPT 3D Indev

    *Concepts

    Edited 3 times by Lockheedmartin. Last: 25th Jul 2013
  • boxmein
    25th Jul 2013 Former Staff 2 Permalink
    I sent in a pull request for the fix, wanna look at it?
  • Kikinicij
    25th Jul 2013 Member 3 Permalink

    COOOOOOOL!!! PT3D exists! :D I feel Faint! Where to download?

  • Sylvi
    25th Jul 2013 Moderator 2 Permalink

    Yeah did you send it to mine or Ximon's repos? We don't want this stuff out yet until it's good and ready.

     

    EDIT: Dammit the thread move is glitching.

    Edited once by Lockheedmartin. Last: 24th Jul 2013
  • Kikinicij
    25th Jul 2013 Member 2 Permalink

    @Lockheedmartin (View Post)

    Is PT3D out yet? Can I download it?

  • boxmein
    25th Jul 2013 Former Staff 1 Permalink
    @Lockheedmartin (View Post)
    I think I sent it to yours, but lemme check...
    It was Ximon's. Sent one to you too. Let's get the ball rolling.
  • Sylvi
    25th Jul 2013 Moderator 2 Permalink

    @Kikinicij (View Post)

    Unfortunately it's in a private repository and the source code is there for devs only to compile and test. Sorry!

  • techno156
    25th Jul 2013 Member 2 Permalink

    Keep it basic for now. I think getting to the complicated stuff can wait until it's sure that there aren't any leaks. :P

  • cyberdragon
    25th Jul 2013 Member 1 Permalink

    Don't worry...you all know me. I'll find a way to screw it up just looking at it anyway.

     

     

     

     

    "I AIN'T HAVIN' IT! Here comes Smashy! Smashy the hammer!"

  • Oats
    25th Jul 2013 Member 0 Permalink

    It exists :0

Locked by Lockheedmartin: Being spammed.