Suggestion: FIG2

  • ZebraGoBoom
    4th Jun 2013 Member 1 Permalink

    I know the forum rules say no stickmen things, but i had to see what people thought of this. Also, this is a much better idea than jetpacks. :D

     

    FIG2 / Fighter 2

     

    Fighter, AI

     

    Would do the exact same thing as FIGH, but attacks FIGH.

    FIGH would attack FIG2

    FIGH would not attack FIGH, and FIG2 would not attack FIG2

    Possibility for FIG3, FIG4, FIG5, FIG6, etc. for many "teams"

     

    Uses:

    •  Imagine a world with wars. Stickmen wars. 
    • Arena-style fighting maps.
    • Advanced AI systems with different influences (I dont know, it could be automated or something)
    • Underground boxing in TPT.
    • This would mostly be a small addition, i don't expect a huge revolution in machines and saves.

    I know that this will probably get beaten down like teenagers on halloween, but i dont care. Please, leave what you feel in the voting, good OR bad. It helps me and all others see how people think of this!

  • NF
    4th Jun 2013 Member 0 Permalink

    @ZebraGoBoom (View Post)

    Good Suggestion!

    But we aren't sure, when the next update will come out and we aren't sure when Simon aka administrator will be back! and we think he, is doing his final exams.

  • cyberdragon
    4th Jun 2013 Member 0 Permalink

    It probably will get dissed for being pointless. But it's actually very simple, just reprogram existing fighter into different ones. No, WAIT....better idea, have the "team" that the fighter is on be one of it's properties. It could be added to a mod.

     

    EDIT: (GASP!) You can actually arm the fighters! I found it on the new source code.

  • NF
    4th Jun 2013 Member 0 Permalink

    *(GASP!) and Passes out saying why Simon*

  • cyberdragon
    4th Jun 2013 Member 0 Permalink

    OMG...I actually tried it. I armed them with lightning. They vaporized the stickman instantly in a bright flash. WWWOOOOOOWWW!

     

    EDIT: BASTERDS!

Locked by jacob1: i'm just going to reject this now ... since noone wants to code a new fighter ai. Even if it's the same (which it can't be since it's attacking many at once) it will just not look good in code