INDESTRUCTIBLE ELEMENTS
States:
Powder <PIND> : Very Light Powder
Liquid <LIND> : Very light liquid
Gas <GIND> : Very light gas
Explanation:
By "indestructible", i mean that if you place 10 particles of PIND, than no matter what you do, there will always be a total of 10 particles of PIND unless they touch the VOID, VACU, BHOL, Side Area, etc.
I know that we have diamond for an indestructable solid, but we need a standard inert element to use for each state.
Uses of all of these:
`A standard material to use in demonstrating different mechanisms, but won't be destroyed in the process.
`Triggering DTEC without causing problems like pressure waves.
I thought it might be a nice implementation, maybe if you wanted to have a little engine or something. You guys are smart, think of what you would do!
If theres anything i should change, tell me, and i will do that if its plausible.
PS: It took me forever to write this, like, literally 7 minutes. I kept stopping and rethinking things, then going back and formatting. At least dont flame on meh. T.T
good idea
Dude, it melts, breaks, boils. Very destructable. I fail to see your point.
Exactly, just some generic elements in each state that don't do anything. We already have diamond for solid. But we need a liquid, gas, and powder too. I think they could have many uses in decoration and triggering DTEC in saves without causing problems.
Look at the paragraph entitled "Explanation".
Yea, i was kinda thinking along the lines of that too. Ill change it.
I changed it FROM melting, breaking and boiling into the seperate inert substances. And, there is no reason to say that a copy of BRCK with more uses is bad.