So, I noticed how "interconnected" all the elements are in TPT. Because of this, I decided to make a minigame in TPT. The goal is to go from any amount of 1 element to at least 1 pixel/unit/block/whatever of any goal element.
Rules:
1. You can not spawn the goal element.
2. There must be at least 1 pixel of the goal element to win.
3. You cannot spawn any element in which the goal element can be directly derived from (ie: Deuterium Oxide and Neutrons)
Optional rules:
- Specials/tools only.
Examples: DUST -> FIRE
What is the goal element?
plsm to nble
RIME->FOG
Edges of screen -> wall