Particle Physics

  • Dolvik
    12th Dec 2012 Member 1 Permalink

    I've noticed several mistakes in TPT that were already pointed out by many before me. Lots of them are not very hard to fix so I'd like to remind the developers of their existence :D

     

    1. Antimatter is probably meant as an antihydrogen, so based on the standard model, it should act like an ordinary hydrogen (except the annihilation after a contact with normal matter). Then, it should also destroy diamond since it is from matter.

    2. Neutrons and Electrons are impossible to make hydrogen in a real world.

    3. Uranium is also fissile, it should generate neutrons, photons and after that, it should turn into lead (which is a good idea to make - a metal with a strong resistance to neutrons.)

    4. Plutonium should also generate photons.

    5. These particles, antimatter, deuterium oxide etc are not radioactive.

    6. I really don't understand the "singularity" - a singularity (in a real world) is a centre of a black hole as far as I know.

    7. Just some ideas

    a) when you have something heated to a very high temperature and under a very high pressure, it should make a nuclear fusion - for example deuterium + deuterium + temperature + pressure = helium + lots of energy

    b) what about to make some other particles, like protons, neutrinos, quarks etc?

     

     

    Sorry for the grammar mistakes if there are any, I'm still learning English :D

  • therocketeer
    12th Dec 2012 Member 0 Permalink
    1. too many saves already rely on antimatter being a powder element. Also antimatter is a generic element, and not specific as a counterpart to other elements
    2. that's just the way it is in the game... if you change that you will break alot of good saves.
    3. uranium is not supposed to be realistic. And we already have like 4 elements that explode into shit loads of neutrons. Also, TTAN absorbs neutrons in the game
    5. again, it's not supposed to be realistic in that sense. also, antimatter is extremely radioactive on contact with ordinary matter, which is what it does anyway.
    6. think of singularity as powdered black hole, for the sake of variation in the game
    7.
    a) we already have 4 elements that can fuse, there is no need for more
    b) because this is not the quantum toy, and quarks would generally be useless. Protons would simply contradict the existing reaction between electrons and neutrons.
  • Potbelly
    12th Dec 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • plead-for-destruction
    12th Dec 2012 Member 0 Permalink
    @Dolvik (View Post)
    Diamond is not diamond, it's just an indestructible element...
  • Dolvik
    14th Dec 2012 Member 0 Permalink

    Well, if diamond is not diamond, I really don't understand this game...

  • therocketeer
    14th Dec 2012 Member 1 Permalink
    @Dolvik (View Post)
    understand this:
    the game is not supposed to be precise to real physics. It's realistic in some aspects, but the main point of it is to be fun and cool.
  • Dolvik
    14th Dec 2012 Member 0 Permalink

    But why isn't it separated? Like diamond would be changed to some kind of artificial material and no saves would be harmed. Then there would be normal diamond - something like a broken coal (transformable under pressure) but solid and much harder than it. Also, if you actually add those quarks and protons, why do you think it would be useless? I mean, you can make up some magnets and voila, a particle accelerator :D