Trying to make a torch-like element, and I can't get it to be a solid... Sort of a noob to this, so dont call me names :P
tpt.el.fwrk.name = 'TRCH'
tpt.el.fwrk.description = 'Torch. Lights an empty space.'
tpt.el.fwrk.color = 0xFFFF00
tpt.eltransition.fwrk.tempLowValue = 22.5
tpt.eltransition.fwrk.tempLowType = tpt.element('fire')
tpt.eltransition.fwrk.tempHighValue = 9000
tpt.eltransition.fwrk.tempHighType = tpt.element('fire')
tpt.eltransition.fwrk.presHighValue = 900
tpt.eltransition.fwrk.presHighType = 0
tpt.el.fwrk.diffusion = -1
tpt.el.fwrk.gravity = 0
tpt.el.fwrk.weight = 1
tpt.el.fwrk.heat = 22.5
tpt.el.fwrk.hardness = -1
tpt.el.fwrk.properties = 2600
tpt.eltransition.glow.tempHighValue = 3274
tpt.eltransition.glow.tempHighType = tpt.element('fire')
use tpt.el.fwrk.properties=0x0004 , its a solid then. check this thread for the element properties https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=11946
@mrsalit0s Thanks, been trying to figure it out for hours now haha
Also, how do I make the element glow?
@mrsalit0s I figured if I replaced an element I didn't use at all then I could save the BRAN for future projects even though I could move the new Lua element to a different folder.... Oh well haha, just messing around right now, maybe an element in the future