I think there should be a new toggleable mode called combstion mode. It would make it to where if things that are flammable (dust, wood, etc.) have a flashpoint. For instance, If you heat DUST to 232.7 C, it would have a good chance to catch fire, the higher the temp, the larger the chance it would catch on fire. WOOD and other flammable items would have different temperature rates where they catch on fire but of course. This would be good in a variety of simulations including volcanic eruptions, powerplants, factories, etc. Please submit feedback and post your opinions about this. (No Flaming Please)
Interesting, but I think certain flammable materials already ignite when heated above a certain temperature.
so, basicly, a setting to allow heated stuff to spontaniously combust on a chance, where higher tempature gives greater chance?
I would rather have that as an element than a setting :/
btw, I see the pun :D
no flaming? get it? on a suggestiong about making stuff flaim?? ahh, puns :)
True like NITR and a few others, but not all of them. I think it would be interesting to see what people would be able to create with Combustion mode.
This wouldn't really work that well, with small pile of dust (1000 particles) heated even to a small chance of combustion (0.01%) , it would still catch on fire in about 10 frames, which is barely anything. Making the chance any lower would just be totally unpredictable. So you can't just say 25%, its more like 0.001%, which is still pretty big. Anything over 0 chance of combustion(and a decent particle amount) will just catch on fire in less than a second, and a single pixel might never burn.
a chance meaning on random. if that cant be done, then at a certain temp.