Add slowmotion simulation

  • Elpower
    22nd May 2012 Member 3 Permalink

    Can be possible add slowmotion simulation to the game?

  • Simon
    22nd May 2012 Administrator 2 Permalink

    It is possible, but I don't see the point

     

    You can have a sort of basic slow motion, either by pressing 'f' rapidly or using tpt.setfpscap(<number>) where number is between 1 and 60

  • jenn4
    22nd May 2012 Member 1 Permalink
    In PowderSim this is already implemented.
  • Catelite
    22nd May 2012 Former Staff 1 Permalink

    lol. This would be a nice option to have in the compatibility UI, actually.

  • jenn4
    22nd May 2012 Member 0 Permalink

    @Catelite (View Post)
    In PS, they do.
  • Catelite
    22nd May 2012 Former Staff 0 Permalink

    Yes, you just said that :O

  • Felix
    22nd May 2012 Member 1 Permalink

    I remember using this in PowderSim.

  • plypencil
    23rd May 2012 Member 1 Permalink

    I have heard that in PowderSim they have this...

     

    In all seriousness I think it would be a good addition to the game, for debugging complex simulations which are not going quite right but need to go a bit faster than f...f...f...f

  • boxmein
    23rd May 2012 Former Staff 0 Permalink
    @Elpower (View Post)
    tpt.setfpscap(10) (for ~1/6 of normal speed)
    Warning: Also slows down menu and cursor updating, so it's extremely annoying to use the game while capped FPS.
  • NUCLER_FOX
    8th Jun 2012 Member 0 Permalink
    This post has been removed by jacksonmj: offtopic, make a new thread for unrelated suggestions
Locked by Catelite: Not leaving this open if people can't be trusted to have normal conversation.