Ideas for new elements

  • Minishooz
    17th Jan 2012 Member 0 Permalink
    Here I have some ideas for some new elements to hopefully give tpt a spark perhaps.

    1. Deleted

    2. Deleted

    3.CFWR- cluster firework. Explodes into more FWRKs.

    4. BEES- act like gas.

    5. Deleted

    6. Deleted

    7. RCKT- type of firework. Fast and travels high. Leaves a trail of BOMB(fragment form). Large FWRK

    8. Deleted

    9. Deleted

    10. BROK- Bedrock. Breaks under pressure of 50. Melts at 2800 degrees.

    11. SRDT- Stardust. Decorative element. Glows in random colours. Colour can be altered with the deco layer. Light
    powder.

    12. Deleted

    13. TIME- infinite time. Travels like NEUT. Destroys everything it touches without destroying itself. Really bright blue glow. Radioactive.

    14. Deleted

    15. Deleted

    16. Deleted

    17. TRBN- turbine. Produces electricity under pressure. Produces sparks more often when under more pressure. This is to improve the reactors of tpt rather than just having a particle to produce electricity and to prove how powerful the
    reactor really is. Indestructible

    18. Deleted

    19. OXDR- oxidiser that produces oxygen under heat( to fuel engines, bombs, reactors ect.)

    20. PCVT- Powered CONV. PSCN to activate NSCN to deactivate.

    21. PDST- Like DMND except it can be destroyed when activated by PSCN. NSCN to deactivate.

    22. PFLT- powered FILT. Only changes the colour of PHOT and BRAY to it's temperature when powered.

    I am not expecting all of these to be made. I am just giving ideas maybe for a few of these elements maybe to be in future updates. I am simply just trying to be creative and imaginative. Sorry for any spelling mistakes. Please tell your favourite ONE and least favourite ONE only if you want to :D
  • DCBloodHound
    17th Jan 2012 Member 0 Permalink
    1-there is a mod for that but it's extremely buggy so it won't be added anytime soon

    2-same as above

    3-not really usefull

    4-bees are interesting...

    5-same as plant but a liquid,unless it has more uses,it's useless.

    6-we already have allot of liquids that produce fire

    7-slightly interesting

    8-useless

    9-useless

    10-useless

    11-slightly useless

    12-interesting but will break saves

    13-kind of interesting...

    14-kind of useless...

    15-useless (this game isn't focused around STKM,they were just made to calm down the noob rush)

    16-interesting....
  • Minishooz
    17th Jan 2012 Member 0 Permalink
    Ok I know LVPR will break saves so definitely not that. I will also think of more uses of HNEY. I will probably add some new or better ideas instead of pointless ones :)
  • Dingolo
    17th Jan 2012 Member 0 Permalink
    MGNT sounds interesting. Like a magnet, it attracts Broken Metals. I like that idea of magnet.
  • Minishooz
    17th Jan 2012 Member 0 Permalink
    Element popularity:

    BEES+2


    You may like ONE of them :)
  • MasterMind555
    17th Jan 2012 Member 0 Permalink
    @Minishooz (View Post)
    Magnets were rejected countless times, and moded somewhere.
    Bees are pretty much useless and are in the category of "Stickman's Great Adventure" which is not suitable for this game...
    Same with Honey.

  • Braxiatel
    17th Jan 2012 Member 0 Permalink
    Cluster firework and time are OK... Napalm has been rejected a million times, and it's same with magnets. Everything else is just useless.
  • hiroki75
    17th Jan 2012 Member 0 Permalink
    stardust would be preety but useless
  • ArtMaster
    17th Jan 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • Pilihp64
    17th Jan 2012 Developer 0 Permalink
    4. I like the idea of a 'swarm' type of 'animal', it would just move around randomly and possibly do some things.
    16. You just described ARAY, that is exactly how it works. Check my aray copier, except it 'reads' from INWR which is permanent, and the rays coming down from the storage is the data which would be used for something else, i just draw it back.