Here I have some ideas for some new elements to hopefully give tpt a spark perhaps.
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3.CFWR- cluster firework. Explodes into more FWRKs.
4. BEES- act like gas.
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7. RCKT- type of firework. Fast and travels high. Leaves a trail of BOMB(fragment form). Large FWRK
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10. BROK- Bedrock. Breaks under pressure of 50. Melts at 2800 degrees.
11. SRDT- Stardust. Decorative element. Glows in random colours. Colour can be altered with the deco layer. Light powder.
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13. TIME- infinite time. Travels like NEUT. Destroys everything it touches without destroying itself. Really bright blue glow. Radioactive.
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17. TRBN- turbine. Produces electricity under pressure. Produces sparks more often when under more pressure. This is to improve the reactors of tpt rather than just having a particle to produce electricity and to prove how powerful the reactor really is. Indestructible
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19. OXDR- oxidiser that produces oxygen under heat( to fuel engines, bombs, reactors ect.)
20. PCVT- Powered CONV. PSCN to activate NSCN to deactivate.
21. PDST- Like DMND except it can be destroyed when activated by PSCN. NSCN to deactivate.
22. PFLT- powered FILT. Only changes the colour of PHOT and BRAY to it's temperature when powered.
I am not expecting all of these to be made. I am just giving ideas maybe for a few of these elements maybe to be in future updates. I am simply just trying to be creative and imaginative. Sorry for any spelling mistakes. Please tell your favourite ONE and least favourite ONE only if you want to :D
Ok I know LVPR will break saves so definitely not that. I will also think of more uses of HNEY. I will probably add some new or better ideas instead of pointless ones :)
@Minishooz(View Post) Magnets were rejected countless times, and moded somewhere. Bees are pretty much useless and are in the category of "Stickman's Great Adventure" which is not suitable for this game... Same with Honey.
4. I like the idea of a 'swarm' type of 'animal', it would just move around randomly and possibly do some things. 16. You just described ARAY, that is exactly how it works. Check my aray copier, except it 'reads' from INWR which is permanent, and the rays coming down from the storage is the data which would be used for something else, i just draw it back.