via Lua? In interface.h I see the menus are define SC_WALL 0 define SC_ELEC 1 define SC_POWERED 2 define SC_EXPLOSIVE 3 define SC_GAS 4 define SC_LIQUID 5 define SC_POWDERS 6 define SC_SOLIDS 7 define SC_NUCLEAR 8 define SC_SPECIAL 9 define SC_LIFE 10 define SC_TOOL 11 define SC_CRACKER 13 define SC_CRACKER2 14 define SC_TOTAL 12 The interesting thing is there appear to be 3 invisible menus (cracker, cracker2, and total) which have been given the following values correspondingly (13, 14, 12). How can I make the menus visible.
I can transfer an element to the menu like tpt.el.metl.menusection=13 (to put it in the "cracker" menu), but then how do I make the menu visible? Please help. Thanks in advance.