United Systems Fleet (Beta)

  • BreakingNYC
    28th Aug 2011 Member 0 Permalink
    This was a project i'm planning to make in PT.


    Introduction

    United Systems Fleet (or USF) is an Powder Toy project of series of sci-fi creations and saves, together creating a fictional world located in near future(2070-2190). In this world several powerful empires or unions fight each other. All USF Creations & save represent space vehicles playing their role in this conflict, Bases which serve as refueling Stations for spacecraft. In this world it is the year 2169.

    This future story takes place in "Nearest Systems" - a star system creation originally created for USF and still in development..Today it contains 71 new, mostly fictional objects in ten real star systems located within distance of Pixels from the Sun(still working on a coordinate system). The distances had to be scaled down because of Powder Toy's pixel limits, so the most distant star system - Gamma Leporis is actually located 300 pixels from the Sun. The Solar system itself had to be reduced to Earth and Moon to let more space for our nearest neighbors, such as Alpha Centauri (40 Pixels from Sun). I am currently working on a coordinate system on the location of each star system using coordinates on powder toy's grid.

    Factions

    United Systems Coalition

    A democratic alliance of star systems united to protect all it's inhabitants from outer menaces.
    Today it contains Solar system, Alpha Centauri, Epsilon Eridani and Tau Ceti. The United Systems Fleet is built by all of the members together. The coalition, including it's armed forces quite prospers, because all the technologies are shared.
    Faster-than-light travel, imported and introduced on Earth in 2071 by traders from Tau Ceti, has become the most important milestone in our history. It opened us the depths of space. As a new space force, we were soon preventively attacked by the Deneroth Empire. This attack forced the earth leaders to join the coalition initiative of neighboring systems. So the United Systems Coalition was founded in 2098.

    Deneroth Empire

    Conservative military empire led by doctrine of constant war. Its numerous army is permanently nourished by star systems occupied by the empire. The Deneroth industry is on lower level, than the USC industry, so the empire tries to capture every possible enemy ship to update it's technological level. As a result, the Deneroth starships distantly remind some of the older Earth constructions. In early 22. century, The Deneroth dramatically expanded in search for new resources. In 2102, the Neutral System of Mulciber was attacked, which caused very dramatic diplomatic conflict with the Coalition.

    Instructions:

    Registering -
    When you want to simulate the game, you must fill out this application form below

    Username:
    Faction:
    Starting System
    Will you follow the TPT rules?:

    Commanding & Inviting
    When you be the first player, you must first choose what faction you want to be, and which system you will be located it, AND which planet you want to start with After that you can begin to build structures on your home planets and harvest resources, move beyond you're planet and finally, Interstellar Space. where you can invite players to join their chosen faction.

    Resources -
    There are 5 types of resources in USF, they are:
    METL
    QRTZ
    DEUT
    URAN

    METL is used for making buildings and ships.
    QRTZ is used for making resource buildings & upgrades
    DEUT is used as fuel
    URAN will generate power for your empire

    Types of Planets -
    There are 4 Types of Planets:
    Gas Giants - rich in DEUT {colored Yellow)
    Habitable Planets - rich in METL & QRTZ (colored Blue)
    Greenhouse Planets - rich in URAN (colored Green)
    Cthadonian Planets - rich in DEUT & URAN (colored Red)


    Building Buildings -
    You can build a maximum of 5 resource mines on 1 planet & upgrade them twice. each upgrade boosts production by 2+ (storage capacity is 500 for each resource)

    Building Fleets -
    You must have a Shipyard in Order for you to build ships, the 2 empires have different types of ships:

    United Systems Coalition:
    @Cosfa USF-340
    Attack:2
    Defence:2
    Evasion:2
    Accuracy:4
    Cost: 10 METL, 2 QRTZ

    @Quargin USF-409
    Health:20
    Attack:4
    Defence:1
    Evasion:1
    Accuracy:3
    Cost: 12 METL, 4 QRTZ

    @Koraami II class freighter
    Health:45
    Attack:7
    Defence:3
    Evasion:1
    Accuracy:2
    Cost: 25 METL, 10 QRTZ

    @Praeon class battleship
    Health:70
    Attack:25
    Defence:15
    Evasion:2
    Accuracy:1
    Cost: 100 METL, 50 QRTZ, 5 URAN
    ____________________________________________________
    Denoroth Empire:

    @Paeston N7 series fighter
    Attack:4
    Defence:2
    Evasion:1
    Accuracy:3
    Cost:10 METL, 2 QRTZ

    @Yulaco J3 series fighter
    Health:15
    Attack:3
    Defence:2
    Evasion:3
    Accuracy:2
    Cost: 11 METL, 3 QRTZ

    @Tyoto class assault frigate
    Health:55
    Attack:10
    Defence:5
    Evasion:2
    Accuracy:1
    Cost: 20 METL, 15 QRTZ

    @Madena class battleship
    Health:80
    Attack:20
    Defence:10
    Evasion:3
    Accuracy:2


    You can build as much fighters as you have just as long as you have enough resources, however, they will only be added AFTER A DAY (24 HOURS) which means you must wait for 1 day to finish constructing all your fighters, but buildings have no build time.

    I'm planning to add defenses to a planet as well.
    _____________________________________________________
    Combat:

    Combat is very simple in USF it goes like this:
    @Madena class battleship
    Health:80
    Attack:20
    Defence:10
    Evasion:3
    Accuracy:2
    Cost: 110 METL, 55 QRTZ, 2 URAN

    VS

    @Praeon class battleship
    Health:70
    Attack:25
    Defence:10
    Evasion:2
    Accuracy:2
    Cost: 100 METL, 50 QRTZ, 5 URAN

    Attack will determine how much damage it inflicts on the enemy.
    Defence will reduce damage done by the attacker (e.g. 15 attack vs 5 defence so 15-5=10 DAMAGE DAT)
    Evasion will determine if an attack misses or not. (2 means 20%)
    Accuracy will determine how often the attacker hits the enemy (reduced by Evasion)

    Madena class battleship inflicted 10 damage on Praeon class battleship
    Praeon class battleship did not hit it's target and missed!

    Result:
    @Madena class battleship
    Health:80
    Attack:20
    Defence:10
    Evasion:3
    Accuracy:2

    Health:60 (-10)
    Attack:25
    Defence:10
    Evasion:2
    Accuracy:2


    and so on until one of them runs out of health.
    _______________________________________________________
    Looking for beta testers:

    i will release the star systems & planet's tomorrow while you wait, apply for a Beta tester, if this is successful i'll make a real game on it on the internet.

    PM me if you wanna become a beta tester. MUST HAVE MY APPROVAL BEFORE BEING A BETA TESTER.

    Will post more info in a few minutes.