PSTN Updt Broke TPTs Best PSTN Printer!

  • OmegaSupreme
    18th Sep 2013 Member 0 Permalink

    Shortly after PSTN came out, I was developing TPT's Best Word Printer. When PSTN was updated to Stop once it reached a Wall, it broke my save, so now TPT Community can never witness the greatness that was TPT's Best Printer! (also the fastest (in terms of speed), and the Largest (in terms of how many lines of text it could produce as well as how many characters per line)).

    But as always, I'll never give up and I shall Provail in the end!

  • jacob1
    18th Sep 2013 Developer 0 Permalink
    Stopping when hitting a wall was the original intention, PSTN was released early. I'm sure you can think of other ways though, try using CRAY(SPRK) to delete the ends when they get pushed too far, and set the .tmp to your needs. With PSTN and CRAY, you can do basically anything.
  • mniip
    18th Sep 2013 Developer 0 Permalink
    @jacob1 (View Post)
    or CONV(EMBR)
  • jacob1
    18th Sep 2013 Developer 0 Permalink
    yes, or even CRAY(BRAY). But CRAY(SPRK) is just what works best, and won't create any extra heat that could melt things (actually CRAY sets the temp of what it makes to it's own so I guess CRAY(EMBR) wouldn't make that much heat, it still leaves behind an element for a few frames though)
  • mniip
    18th Sep 2013 Developer 0 Permalink
    i'm talking of CONV, not CRAY
  • jacob1
    18th Sep 2013 Developer 0 Permalink
    Oh. That could also work, I haven't seen the save, but it's usually easier to shoot rays than to place a bunch of CONV in locations that don't affect the rest of what you are doing. But in some cases CONV could be better too, if the rays are shooting too far.
  • china-richway2
    23rd Sep 2013 Member 0 Permalink

    Absorb wall works