Too many reactions?! I agree, spamming protons and neutrons on something like Destroyable City could mess it up. But what about the careful designs and machines that can be made from the reactions?
neutrons is one of those elements that will never change. EVER. it was one of the elements that came with the game.
@Sergeant_Starfruit (View Post)
nah, being able to change freely from one element to another just seems too... un-powder like.
the fusion that protons will cause that's being suggested will be ruined by this too.
How about protons reacting with neutrons to turn them into a gas; making them kinda like a "clear element" for neutrons so you can git rid of those annoying exsess neutrons without clearing them all, so you can kind of adjust the amount of them you clear with out getting rid of them all, if that makes sense. Plus you could do this without accedently makeing one of those stupid mistakes where you accedently clear some of your build that you spent like 20 min. trying to perfect. Also, that would be easy to code or,at least, sounds like it anyway. (I dont even know if this is any good ,probobly not, but there it is)
Why would they turn them into a gas? If you make mistakes then save the stamps. And, twenty minutes is nothing.
well i dont know, it was a thought anyway. im not good at making suggestions so dont judge please
I wasn't judging. You made a suggestion. I gave my thoughts.
why wouldnt any other gas work?
If you want protons, check out my mod.
cool can you send me a link for legacy version