What I mean by the title is that using the console, you can delete all the elements except for a specific type. For example, you only want to keep the dust on the screen so you remove all the particles except for the dust in the console. Is there already a way to do this, and if not, can it be done either in a new version, or by a combination of existing commands
-- If you want to use it as a script file:
function allbutone(element)
for i=1,255,1 do
if tpt.element(element) ~= i then
tpt.set_property("type", "none", tpt.element(i))
end
end
end
-- If you want to copy/paste it into the console:
function allbutone(element) for i=1,255,1 do if tpt.element(element) ~= i then tpt.set_property("type", "none", tpt.element(i)) end end end
## Usage: ##
allbutone(string element) -- Deletes all elements but this. Expect it to run for 2-3 seconds, might do more. It can freeze your game if the time goes over 5 seconds. Just wait it out...
### Example: ###
allbutone("glas") -- Clears all but glass.
allbutone("sand") -- Clears all but sand.