I was thinking that he was talking about a different type of shield/pipe/bray in that when you spark it, It surrounds itself with one pixel of metl, and after you spark it again it destroys the metl adjacent to it.
And isnt really a cheap version of moving solids... its just like a smaller electronic version of some amalgamation of shield and bray.
I'm still thinking about if this would be a decent element or not.
plypencil:
When recieves a spark it turns the empty space next to it (Up, Down, Left, Right) into METL. After not recieving a spark for a length of time (Use life value) the piston will retract, removing the spawned metal.
I didn't like your attitude in this:
Not within the same space as this element can do it in. And your method cannot keep 100% of the material. So in other words, Yes.
You can't just say 'yes, it will be implemented', cuz you simply dont command anything.
About the piston, wouldn't it be too complex? I mean, moving 1px of solids?
I don't really know what will be this thread's end.
@water, true, this just reminds me of minecraft, and will remember everyone of it if someone puts it into a mod and ppl zooms in to see it work.
plypencil:
the empty space next to it
I was replying to this.
You could make this with some Pcln, powered void, and some DLAY. So, in other words, No.
My sarcasm to yes was the same reason you said to me but reversed.
And if it isnt made (and I come accross some free time) then I am going to set up my compiler and build it myself, because I do believe there is a lot that can be done with this element.