Realistic Steam

  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    The fire element looks amazing because it does not look like Powder. How about do that with steam. I know that this would be a very hard task to accomplish, but I'm sure that many other players of The Powder Toy would love to see this implemented.

    Steam is usually a blue-ish white colour? So maybe keep the type of movement the same as fire, but change the colour to steam.
  • andrbarlow
    11th Jul 2010 Member 0 Permalink
    I think steam is perfect as it is. Gas = bunch of particles, it's logical.
    Maybe the cooling tool could have the effect you're describing, like anti-fire.
  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    andrbarlow:
    I think steam is perfect as it is. Gas = bunch of particles, it's logical.

    I guess you are right. There are more important things to tend to with this game.
  • Aiyel
    11th Jul 2010 Member 0 Permalink
    boiling water should produce a lot more air pressure than it currently does, though. Especially at higher temperatures, like produced in my nuclear thermal rocket design, as that's what makes NT rockets better than chem, is their exhaust velocity.
  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    Aiyel
    Aiyel, maybe make that a separate topic so other people can agree. But yeah, you are right about the air pressure.
  • Dutchdude
    21st Aug 2012 Member 0 Permalink

    @andrbarlow (View Post)

     yes but i would like to see water vapour actually go up like fire it would be more realistic

  • therocketeer
    21st Aug 2012 Member 0 Permalink
    @Dutchdude (View Post)
    look at the date of the thread.
  • Finalflash50
    21st Aug 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • therocketeer
    21st Aug 2012 Member 0 Permalink
    @Finalflash50 (View Post)
    I never said it was, he just posted on the thread as if it was yesterday. Also, WTRV goes up anyway...
  • Pilihp64
    21st Aug 2012 Developer 0 Permalink

    Gasses now have a fancy blur in most displays, essentially what this was for.

Locked by cracker64: old and added