Ok, so here's the deal. People all over TPT have been posting saves that contain molten elements. For example, one molten element I have been persuing for quite some time now is molten singularity. Apparently, it will do its cool little explosion thing and is seemingly even MORE radioactive than normal singularity. So, heres my question: How is it made? I have tried the trick where you place lave then type "!set ctype lava [element]" and that will give you an element called "molten [element]." molten water, molten lava, even molten lightning! But, when done with singularity, it does not behave as it should. If anyone knows how to make these so that they work, fell free to post.
-TheGreenMetaknight5
@TheGreenMetaknight5 (View Post)
Console.
!set ctype lava sing
!set life lava 0
!set tmp lava 999999
cool lava down
destructive power
The trick is basically just that SING normally explodes when it eats stuff, and the variable that controls when it dies is life, the variable controlling how much it eats is tmp, so logically the moment it becomes not-lava, it explodes for its maximum value.
Nice! Thanks all of you guys!